Games Research Bibliography

Image of booksThe Digiplay games research bibliography is the largest database of academic and research articles on game freely available on the web. The Digiplay bibliography of computer games research has gone through several changes in its lifecycle. This version is the newest but still undergoing continual updating.

Fully integrated into this new Digiplay web site, the bibliography contains over 2500 references to papers, books, theses and conference papers on computer, video and digital games research. Multidisciplinary in nature, it includes references across the whole range of fields including sociology, psychology, computer science, education, literary studies, health sciences, economics, media studies, and law and so forth from 1949 to the present day.

All the references have COinS data associated with them, so that means that they are compatible with Zotero, the free Firefox extension which allows you to collect, manage and cite your research sources.

You can also use our OpenSearch Plugin to find references in the games research bibliography and other pages on the Digiplay site right from your browser toolbar.

Registered users have the added benefit of being able to:

  • Search/filter the bibliography to find just the article you are looking for. You can search the computer games research bibliography by author, year, keyword, title or publication type.
  • Export references from the video games bibliography to a format suitable for your own work. Options currently include tagged and XML for Endnote users and BibTex for the rest of the world.
  • Post comments to discuss the paper or alert fellow researchers to other resources.
  • Add their own references using the 'create content' -> 'biblio' option in the block on the left.
  • NEW: Use the Biblio Search box located on the right hand of the page.
  • NEW: Browse by journal title, book title, author or keyword using the new Faceted Search tool.

The Digiplay Games Research Bibliography can be found at http://www.digiplay.info/digibiblio.

You can keep up to date with all the new additions to the bibliography by subscribing to our RSS feed, adding it to your Firefox live bookmarks or even publishing the feed to your own site and see what's currently the most popular citations in the bibliography are at http://digiplay.info/popular/biblio.

For those of you who think in a more Web 2.0 fashion that us old folk who still do lists we're developing a games research tag cloud based upon keywords listed in the bibliography.

Please let us know if you are using this resource, find it useful, are recommending it to your students, or have any other comments to share.

 


Another Bibilography

Jason Rutter's picture

If you can't find what you want in the Digiplay Games Research Bibliography you could always try the one produced by Jim Parker and Katrin Becker at Serious Games Canada as part of the IEEE-CS Task Force on Game Technology:

http://www.ucalgary.ca/~jparker/TFGT/publications.html

Impressively, the bibliography goes back to before the 1950 and contains a wide range of references up current work on games.

Last time I looked, the bibliography hadn't been updated for a few months but let's face it maintaining these things is very time consuming and can be a pretty thankless task. Kudos to Parker and Becker!