Biblio

Found 2839 results

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Humphreys, Sal (2006).  'You’re in our world now'™ Ownership and access in the proprietary community of an MMOG. (Van Der Graaf S., Washida Y., Ed.).Information Communication Technologies and Emerging Business Strategies. 76-96.
Marsh, Jackie (2010).  Young children’s play in online virtual worlds. Journal of Early Childhood Research. 8(1), 23-39. Abstract
Davis, N. (1999).  Young children, videos and computer games. Journal of Computer Assisted Learning. 15, 334-334.
Underwood, J. (1999).  Young children, videos and computer games. Educational Research. 41, 109-110.
Morie, Jacki, & Celia Pearce (2005).  The Y Factor: Gender and Games (Panel/Workshop). DiGRA 2005 Conference: Changing Views--Worlds in Play.
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Jenkins, Henry (1993).  'x Logic': Repositioning Nintendo in children's lives. Quarterly Review of Film and Video. 14, 55-70.
W