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Biblio
(1971). The Study of Games.
(1972). Spacewar: Fantastic Life and Symbolic Death Among the Computer Bums.
Rolling Stone Magazine. 7,
(1972). Toys.
(, Ed.).Mythologies. 53-55.
(1975). Jeu et réalité. L'espace potentiel.
(1976). More Complex Video Games Keep Player Interest High.
Electronics. 49, 161-162.
(1976). Electronic Gamesmanship - Man Vs Microcircuit as Video Games Entertain by Challenging Human Skill (Now) and Intellect (Soon).
IEEE Spectrum. 13, 26-29.
(1976). Coming - Programmable video games.
Electronics. 49, 67-68.
(1977). Differential Search Games with Mobile Hider.
Siam Journal on Control and Optimization. 15, 841-856.
(1977). History of Video Games.
IEEE Transactions on Consumer Electronics. 23, 58-68.
(1977). Computer Games in Chemistry.
Journal of Chemical Education. 54, 688-689.
(1977). Video Games - Playing for Bigger Stakes.
Machine Design. 49, 30-&.
(1977). Microprocessor-Based Video Games.
Electronic Design. 25, 84-87.
(1977). Applying Microcomputers in Video Games.
IEEE Transactions on Consumer Electronics. 23, 258-261.
(1977). More Fun for Consumer - CB Explodes and Home Video Games Capture Consumers Fancy.
IEEE Spectrum. 14, 66-69.
(1979). Search Games with Mobile and Immobile Hider.
Siam Journal on Control and Optimization. 17, 99-122.
(1979). Video Games and Electronic Toys.
Annales des Mines. 185, 19-24.
(1979). Using the Tube + Video Games.
American Film. 4, 40-41.
(1981). Winning with Video Games.
Institutional Investor. 15, 279-281.
(1981). What's That Funny Noise - Video-Games in the Library.
Library Journal. 106, 859-860.
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