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Biblio
(2006). Playful Identities, or the Ludification of Culture.
Games and Culture. 1, 52-57. Abstract
(2005). Gendered Gaming in Gendered Space.
(, Ed.).Handbook of Computer Game Studies. 301-310.
(2005). Handbook of Computer Game Studies.
(2005). Introduction [to the Handbook of Computer Game Studies].
(, Ed.).Handbook of Computer Game Studies. xi-xvii.
(2005). Slots of Fun, Slots of Trouble: An Archaeology of Arcade Gaming.
(, Ed.).Handbook of Computer Game Studies. 3-21.
(2005). Gaming with Grrls: Looking for Sheroes in Computer Games.
(, Ed.).Handbook of Computer Game Studies. 283-300.
(2005). Simulation, History, and Computer Games.
(, Ed.).Handbook of Computer Game Studies. 327-338.
(2005). Computer Games as Evocative Objects: From Projective Screens to Relational Artifacts.
(, Ed.).Handbook of Computer Game Studies. 267-279.
(2005). Game Reconstruction Workshop: Demolishing and Evolving PC Games and Gamer Culture.
(, Ed.).Handbook of Computer Game Studies. 405-414.
(2005). Cognitive Effects of Video Games.
(, Ed.).Handbook of Computer Game Studies. 125-131.
(2005). Serious Play: Playing with Race in Contemporary Gaming Culture.
(, Ed.).Handbook of Computer Game Studies. 311-325.
(2005). Violent Video Games.
(, Ed.).Handbook of Computer Game Studies. 341-357.
(2005). The Therapeutic Value of Video Games.
(, Ed.).Handbook of Computer Game Studies. 161-171.
(2005). Does Video Games Addiction Exist?.
(, Ed.).Handbook of Computer Game Studies. 359-369.
(2005). Psychological Effects of Video Games.
(, Ed.).Handbook of Computer Game Studies. 145-160.
(2005). Future of Games: Mobile Gaming.
(, Ed.).Handbook of Computer Game Studies. 47-55.
(2005). Children's Social Behavior during Video Game Play.
(, Ed.).Handbook of Computer Game Studies. 133-144.
(2005). I Am What I Play: Participation and Reality as Content.
(, Ed.).Handbook of Computer Game Studies. 389-403.
(2005). Games, the New Lively Art.
(, Ed.).Handbook of Computer Game Studies. 175-189.
(2005). Games Telling Stories?.
(, Ed.).Handbook of Computer Game Studies. 219-226.
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