Biblio

2009
2008
Juul, Jesper (2008).  The Magic Circle and the Puzzle Piece. Philosophy of Computer Games.
2007
2005
Juul, Jesper (2005).  Games Telling Stories?. (Raessens J., Goldstein J., Ed.).Handbook of Computer Game Studies. 219-226.
Juul, Jesper (2005).  Half-Real: The Interplay between Game Rules and Game Fiction. DiGRA 2005 Conference: Changing Views--Worlds in Play.
2004
2003
2002
2000
Juul, Jesper (2000).  What Computer Games Can and Can't Do. Digital Arts and Culture.
1998