Biblio
Filters: Author is Anderson,C A [Clear All Filters]
"The effect of video game violence on physiological desensitization to real-life violence." Journal of Experimental Social Psychology 43 (2007): 489-496. Abstract
"Media violence and social neuroscience: New questions and new opportunities." Current Directions in Psychological Science 16 (2007): 178-182. Abstract
"Interactive effects of life experience and situational cues on aggression: The weapons priming effect in hunters and nonhunters." Journal of Experimental Social Psychology 41 (2005): 48-60. Abstract
"Contemporary issues in adolescent video game playing: brief overview and introduction to the special issue." Journal of Adolescence 27 (2004): 1-3.
"An update on the effects of playing violent video games." Journal of Adolescence 27 (2004): 113-122. Abstract
"Violent video games: Specific effects of violent content on aggressive thoughts and behavior." Advances in Experimental Social Psychology, Vol. 36 36 (2004): 199-249.
"The influence of media violence on youth." Psychological Science in the Public Interest 4 (2003). Abstract
"Violent video games and aggressive behavior in young women." Aggressive Behavior 29 (2003): 423-429. Abstract
"Effects of violent video games on aggressive behavior: Potential sex differences." Journal of Experimental Social Psychology 38 (2002): 283-290. Abstract
"Violent video games and hostile expectations: A test of the General Aggression Model." Personality and Social Psychology Bulletin 28 (2002): 1679-1686. Abstract
"Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life." Journal of Personality and Social Psychology 78 (2000): 772-790. Abstract
"Video Games and Aggressive Thoughts, Feelings, and Behaviour in the Laboratory and in Life." Journal of Personality and Social Psychology 78 (2000): 772-790.
"Competitive Aggression without Interaction: Effects of Competitive Versus Cooperative Instructions on Aggressive-Behavior in Video Games." Personality and Social Psychology Bulletin 21 (1995): 1020-1030. Abstract
"Hot Temperatures, Hostile Affect, Hostile Cognition, and Arousal: Tests of a General-Model of Affective Aggression." Personality and Social Psychology Bulletin 21 (1995): 434-448.
"Affect of the Game Player: Short-Term Effects of Highly and Mildly Aggressive Video Games." Personality and Social Psychology Bulletin 12 (1986): 390-402.
Digiplay Bibliography Updates
- 'It's in the Game' and Above the Game: An Analysis of the Users of Sports Videogames
- Theoretical Consoles: Concepts for Gadget Analysis
- Avatar motion control by natural body movement via camera
- Adoption of Mobile Games as Entertainment Technology : A Test of Extended Technology Acceptance Model
- Serious Video Games for Health: How Behavioral Science Guided the Development of a Serious Video Game


