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Biblio
Found 7 results
Author
Keyword
Title
Type
Year
2007
Kirsh, S. J.
, &
J. R. W. Mounts
(2007).
Violent video game play impacts facial emotion recognition
.
Aggressive Behavior. 33,
353-358.
Abstract
2006
Kirsh, S. J.
,
J. R. W. Mounts
, &
P. V. Czak
(2006).
Violent media consumption and the recognition of dynamic facial expressions
.
Journal of Interpersonal Violence. 21,
571-584.
Abstract
2005
Kirsh, S. J.
,
P. V. Olczak
, &
J. R. W. Mounts
(2005).
Violent video games induce an affect processing bias
.
Media Psychology. 7,
239-250.
Abstract
2003
Kirsh, S. J.
(2003).
The effects of violent video games on adolescents - The overlooked influence of development
.
Aggression and Violent Behavior. 8,
377-389.
Abstract
2002
Kirsh, S. J.
, &
P. V. Olczak
(2002).
The effects of extremely violent comic books on social information processing
.
Journal of Interpersonal Violence. 17,
1160-1178.
Abstract
2000
Kirsh, S. J.
, &
P. V. Olczak
(2000).
Violent comic books and perceptions of ambiguous provocation situations
.
Media Psychology. 2,
47-62.
Abstract
1998
Kirsh, S. J.
(1998).
Seeing the world through mortal kombat-colored glasses - Violent video games and the development of a short-term hostile attribution bias
.
Childhood-a Global Journal of Child Research. 5,
177-184.