NavigationUser login |
Biblio
(2007). Violent video game play impacts facial emotion recognition.
Aggressive Behavior. 33, 353-358. Abstract
(2006). Violent media consumption and the recognition of dynamic facial expressions.
Journal of Interpersonal Violence. 21, 571-584. Abstract
(2005). Violent video games induce an affect processing bias.
Media Psychology. 7, 239-250. Abstract
|