Biblio
Filters: Author is Claypool, M. [Clear All Filters]
"The effects of resolution on users playing first person shooter games." In Proceedings of SPIE - The International Society for Optical Engineering. Vol. 6504., 2007. Abstract
"On frame rate and player performance in first person shooter games." Multimedia Systems 13 (2007): 3-17. Abstract
"Latency and Player Actions in Online Games." COMMUNICATIONS OF THE ACM 49, no. 11 (2006): 40-45. Abstract
Networking and Online Games: Understanding and Engineering Multiplayer Internet Games. John Wiley and Sons, 2006.
Digiplay Bibliography Updates
- 'It's in the Game' and Above the Game: An Analysis of the Users of Sports Videogames
- Theoretical Consoles: Concepts for Gadget Analysis
- Avatar motion control by natural body movement via camera
- Adoption of Mobile Games as Entertainment Technology : A Test of Extended Technology Acceptance Model
- Serious Video Games for Health: How Behavioral Science Guided the Development of a Serious Video Game


