Biblio
Filters: Author is Aitkin, A. L. [Clear All Filters]
Playing at Reality: Exploring the Potential of the Digital Game as a Medium for Science Communication In Centre for the Public Awareness of Science. Canberra, Australia: The Australian National University, 2004. Abstract
Digiplay Bibliography Updates
- 'It's in the Game' and Above the Game: An Analysis of the Users of Sports Videogames
- Theoretical Consoles: Concepts for Gadget Analysis
- Avatar motion control by natural body movement via camera
- Adoption of Mobile Games as Entertainment Technology : A Test of Extended Technology Acceptance Model
- Serious Video Games for Health: How Behavioral Science Guided the Development of a Serious Video Game


