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Biblio
(2009). Networking Middleware and Online-Deployment Mechanisms for Java-Based Games.
Transactions on Edutainment II. 5660, 19-32313. Abstract
(2006). Improving game processing in multithreading and multiprocessor architecture.
Technologies for E-Learning and Digital Entertainment, Proceedings. 3942, 669-679. Abstract
(2006). AoIM in peer-to-peer multiplayer online games.
International Conference on Advances in Computer Entertainment Technology 2006. Abstract
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