Biblio

2004
Fairclough, C. R., & P. Cunningham (2004).  AI Structuralist Storytelling in Computer Games. Proceedings of the International Conference on Computer Games: Artificial Intelligence, Design and Education. Abstract
2003
Fagan, M., & P. Cunningham (2003).  Case-based plan recognition in computer games. Case-Based Reasoning Research and Development, Proceedings. 2689, 161-170. Abstract