Bibliography

Found 10 results

Filters: author is Alexander  [Clear All Filters]
A
Alexander, A. L., Brunyé, T., Sidman, J., Weil, S. A. , "From Gaming to Training: A Review of Studies on Fidelity, Immersion, Presence, and Buy-in and Their Effects on Transfer in PC-Based Simulations and Games", The Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC), Orlando, Florida, NTSA, 11/2005. Abstract
Alexander, Thor , Massively Multiplayer Game Development (Game Development Series), : Charles River Media, 2003  .
Alexander,Caleb G, Weiss,Alan , "The 'Computer Initiative' at Case Western", Academic Medicine, vol. 73, no. 3, pp. 224-225, 1998  . Abstract
B
Bekebrede,Geertje, Mayer,Igor, van Houten,Stijn-Pieter A, Chin,Roy T H, Verbraeck,Alexander , "How Serious are serious games? Some lessons from Infra-games", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  .
E
Emanuele,Susan, Dale,Alexander J, Klions,Herbert , "Psychology of computer use: XLII. Problem solving and humor as a function of computer anxiety", Perceptual and Motor Skills, vol. 84, no. 1, pp. 147-156, 1997  .
G
Galloway, Alexander R , Gaming: Essays on Algorithmic Culture (Electronic Mediations), : University of Minnesota Press, 2006  .
P
Perrone,Corrina, Clark,David, Repenning,Alexander , "WebQuest: Substantiating education in edutainment through interactive learning games", Computer Networks and ISDN Systems, vol. 28, no. 7, pp. 1307-1319, 1996  .
Perrone,Corrina, Repenning,Alexander, Clark,David , "Using WWW & Interactive Simulation Games in the Classroom", First Monday, vol. 1, no. 5, 1996  .
T
Thayer, Alexander, Kolko, Beth , "Localization of Digital Games: The Process of Blending for the Global Games Market", Technical Communication, vol. 51, no. 4, pp. 477-488, 2004  . Abstract
Z
Zackariasson, Peter, Styhre, Alexander, Wilson, Timothy L , "Phronesis and Creativity: Knowledge Work in Video Game Development", Creativity and Innovation Management, vol. 15, no. 4, pp. 419-429, 2006  . Abstract