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Bibliography
Found 10 results
A
Alexander, A. L., Brunyé, T., Sidman, J., Weil, S. A. ,
"From Gaming to Training: A Review of Studies on Fidelity, Immersion, Presence, and Buy-in and Their Effects on Transfer in PC-Based Simulations and Games",
The Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC), Orlando, Florida, NTSA, 11/2005.
Abstract
B
Bekebrede,Geertje, Mayer,Igor, van Houten,Stijn-Pieter A, Chin,Roy T H, Verbraeck,Alexander ,
"How Serious are serious games? Some lessons from Infra-games",
DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005 .
E
Emanuele,Susan, Dale,Alexander J, Klions,Herbert ,
"Psychology of computer use: XLII. Problem solving and humor as a function of computer anxiety",
Perceptual and Motor Skills, vol. 84, no. 1, pp. 147-156, 1997 .
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P
Perrone,Corrina, Clark,David, Repenning,Alexander ,
"WebQuest: Substantiating education in edutainment through interactive learning games",
Computer Networks and ISDN Systems, vol. 28, no. 7, pp. 1307-1319, 1996 .
Perrone,Corrina, Repenning,Alexander, Clark,David ,
"Using WWW & Interactive Simulation Games in the Classroom",
First Monday, vol. 1, no. 5, 1996 .
T
Z
Zackariasson, Peter, Styhre, Alexander, Wilson, Timothy L ,
"Phronesis and Creativity: Knowledge Work in Video Game Development",
Creativity and Innovation Management, vol. 15, no. 4, pp. 419-429, 2006 .
Abstract
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