Bibliography

Found 6 results

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C
Ciavarro,Chad D, Bizzocchi,Jim, Bradley,Nori, Williamson,Ian, Paras,Bradley S, Goodman,David , "Implementation of a 'karma' factor affects behaviour in a sports-action game", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  .
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Goodman, D, Bradley, N L, Paras, B, Williamson, I J, Bizzochi, J , "Video gaming promotes concussion knowledge acquisition in youth hockey players", Journal of Adolescence, vol. 29, no. 3, pp. 351-360, 2006  . Abstract
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Harrell,J S, Gansky,S A, Bradley,C B, McMurray,R G , "Leisure time activities of elementary school children", Nursing Research, vol. 46, no. 5, pp. 246-253, 1997  .
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Paras, Bradley S, Bizzocchi, Jim , "Game, Motivation, and Effective Learning: An Integrated Model for Educational Game Design", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract
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Rockwell, Geoffrey, Passmore, Graham, Bradley, John , "TACTweb: The intersection of text-analysis and hypertext", Journal of Educational Computing Research, vol. 17, no. 3, pp. 217-230, 1997  . Abstract
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Schneider, E. F., Lang, A., Shin, M., Bradley, S. D. , "Death with a story - How story impacts emotional, motivational, and physiological responses to first-person shooter video games", Human Communication Research, vol. 30, no. 3, pp. 361-375, 2004  . Abstract