Bibliography

Found 10 results

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B
Barkhuus,L, Chalmers,M, Tennent,P, Hall,M, Bell,M, Sherwood,S, Brown,B , "Picking pockets on the lawn: The development of tactics and strategies in a mobile game", Ubicomp 2005: Ubiquitous Computing, Proceedings, vol. 3660, pp. 358-374, 2005  . Abstract
Brown, D L, Declercq, S D, Adams, D E , "Impact of the consumer marketplace on engineering technology", Sound and Vibration, vol. 35, no. 6, pp. 16-19, 2001  . Abstract
Brown,E , "Ion storm: Computer games", Fortune, vol. 136, no. 1, pp. 89-90, 1997  .
Brown, S J, Lieberman, D A, Gemeny, B A, Fan, Y C, Wilson, D M, Pasta, D J , "Educational video game for juvenile diabetes: Results of a controlled trial", Medical Informatics, vol. 22, no. 1, pp. 77-89, 1997  . Abstract
Brown,R M, Brown,N L, Reid,K , "Evidence for a Players Position Advantage in a Videogame", Perceptual and Motor Skills, vol. 74, no. 2, pp. 547-554, 1992  . Abstract
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Hudiburg,Richard A, Brown,Sara R, Jones,Morris T , "Psychology of computer use: XXIX. Measuring computer users' stress: The Computer Hassles Scale", Psychological Reports, vol. 73, no. 3, Pt 1, pp. 923-929, 1993  . Abstract
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Jeff Dyck, David Pinelle, Barry Brown, Carl Gutwin , "Learning from Games: HCI Design Innovations in Entertainment Software", Proc. Graphics Interface 2003, 2003  .
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Kuester, F., Brown-Simmons, G., Knox, C., Yamaoka, S. , "Earth and planetary system science game engine", Technologies for E-Learning and Digital Entertainment, Proceedings, vol. 3942, Berlin, Springer-Verlag Berlin, pp. 529-540, 2006  . Abstract
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Lieberman, D.A., Brown, S.J. , "Designing interactive video games for children's health education", Interactive technology and the new paradigm for healthcare, Amsterdam, IOS Press, pp. 201-210, 1995  . Abstract
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Thomas, Douglas, Brown, John Seely , "The Play of Imagination: Extending the Literary Mind", Games and Culture, vol. 2, no. 2, pp. 149-172, 2007  . Abstract