There are
405 people registered on the Digiplay site.
|
Bibliography
Found 10 results
B
Barkhuus,L, Chalmers,M, Tennent,P, Hall,M, Bell,M, Sherwood,S, Brown,B ,
"Picking pockets on the lawn: The development of tactics and strategies in a mobile game",
Ubicomp 2005: Ubiquitous Computing, Proceedings, vol. 3660, pp. 358-374, 2005 .
Abstract
Brown, D L, Declercq, S D, Adams, D E ,
"Impact of the consumer marketplace on engineering technology",
Sound and Vibration, vol. 35, no. 6, pp. 16-19, 2001 .
Abstract
Brown,E ,
"Ion storm: Computer games",
Fortune, vol. 136, no. 1, pp. 89-90, 1997 .
Brown, S J, Lieberman, D A, Gemeny, B A, Fan, Y C, Wilson, D M, Pasta, D J ,
"Educational video game for juvenile diabetes: Results of a controlled trial",
Medical Informatics, vol. 22, no. 1, pp. 77-89, 1997 .
Abstract
Brown,R M, Brown,N L, Reid,K ,
"Evidence for a Players Position Advantage in a Videogame",
Perceptual and Motor Skills, vol. 74, no. 2, pp. 547-554, 1992 .
Abstract
H
Hudiburg,Richard A, Brown,Sara R, Jones,Morris T ,
"Psychology of computer use: XXIX. Measuring computer users' stress: The Computer Hassles Scale",
Psychological Reports, vol. 73, no. 3, Pt 1, pp. 923-929, 1993 .
Abstract
J
K
Kuester, F., Brown-Simmons, G., Knox, C., Yamaoka, S. ,
"Earth and planetary system science game engine",
Technologies for E-Learning and Digital Entertainment, Proceedings, vol. 3942, Berlin, Springer-Verlag Berlin, pp. 529-540, 2006 .
Abstract
L
Lieberman, D.A., Brown, S.J. ,
"Designing interactive video games for children's health education",
Interactive technology and the new paradigm for healthcare, Amsterdam, IOS Press, pp. 201-210, 1995 .
Abstract
T
Digiplay Bibliography Updates
|
|