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Bibliography
Found 4 results
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Cagiltay
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A
Akilli, Goknur
,
Cagiltay, Kursat
,
An Instructional Design/Development Model for the Creation of Game-like Learning Environments: The FIDGE Model
,
, 2006 .
C
Can, G.
,
Cagiltay, K.
,
"
Turkish prospective teachers' perceptions regarding the use of computer games with educational features
",
Educational Technology & Society
, vol. 9, no. 1, pp. 308-321, 2006 .
Abstract
I
Inal, Y.
,
Cagiltay, K.
,
"
Flow experiences of children in an interactive social game environment
",
British Journal of Educational Technology
, vol. 38, no. 3, pp. 455-464, 2007 .
Abstract
Y
Yilmaz,Erdal
,
Cagiltay,Kursat
,
"
History of Digital Games in Turkey
",
DiGRA 2005 Conference: Changing Views--Worlds in Play
, 2005 .
Abstract
Digiplay Bibliography Updates
Towards a Novel Paradigm for Educational Games: The Augmented Learning Environment of "Europe 2045"
Gaming 2.0 – Computer Games and Cultural Production
Log who’s playing: psychophysiological game analysis made easy through event logging
Boredom, Immersion, Flow - A pilot study investigating player experience
Game Play Schemas: From Player Analysis to Adaptive Game Mechanics
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