Bibliography

Found 30 results

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Chen, V.H.-H., Duh, H.B.-L. , "Understanding social interaction in world of warcraft", ACM International Conference Proceeding Series, vol. 203, pp. 21-24, 2007  . Abstract
Chen, W. K., Cheng, Y. C. , "Teaching object-oriented programming laboratory with computer game programming", IEEE Transactions on Education, vol. 50, no. 3, pp. 197-203, 2007  . Abstract
Chen, Z. H., Liao, C. C. Y., Chan, T. W. , "My-pet-and-her-friends: Identifying educational roles of animal companions in game-based learning environment", Proceedings - DIGITEL 2007: First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning, pp. 104-108, 2007  . Abstract
Chuang, T. Y., Chen, W. F. , "Effect of computer-based video games on children: An experimental study", Proceedings - DIGITEL 2007: First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning, pp. 114-118, 2007  . Abstract
Chen, H K, Fahn, C S, Tsai, J J P, Chen, R M, Lin, M B , "Generating high-quality discrete LOD meshes for 3D computer games in linear time", Multimedia Systems, vol. 11, no. 5, pp. 480-494, 2006  . Abstract
Chuang, Y C, Chang, W N, Lin, T K, Lu, C H, Chen, S D, Huang, C R , "Game-related seizures presenting with two types of clinical features", Seizure-European Journal of Epilepsy, vol. 15, no. 2, pp. 98-105, 2006  . Abstract
Chen, K. T., Huang, C. Y., Huang, P., Lei, C. L. , "An empirical evaluation of TCP performance in online games", International Conference on Advances in Computer Entertainment Technology 2006, 2006  . Abstract
Chen, K. T., Jiang, J. W., Huang, P., Chu, H. H., Lei, C. L., Chen, W. C. , "Identifying MMORPG bots: A traffic analysis approach", International Conference on Advances in Computer Entertainment Technology 2006, 2006  . Abstract
Chen,Mark , "Addressing social dilemmas and fostering cooperation through computer games", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  .
Chen,Mark, Kolko,Beth E, Cuddihy,Elizabeth, Medina,Eliana , "Modeling and Measuring Engagement in Computer Games", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  .
Chen,Y C, Chen,P S, Hwang,J J, Korba,L, Song,R, Yee,G , "An analysis of online gaming crime characteristics", Internet Research, vol. 15, no. 3, pp. 246-261, 2005  .
Chen,K S, Yu,C P, Yu,C, Huang,N F , "Provisioning multicast QoS for WDM-based optical wireless networks", Computer Communications, vol. 27, no. 10, pp. 1025-1035, 2004  . Abstract
Chen,D J, Chen,W C, Kavi,K M , "Visual requirement representation", Journal of Systems and Software, vol. 61, no. 2, pp. 129-143, 2002  . Abstract
Chen,K , "Heuristic search and computer game playing", Information Sciences, vol. 122, no. 1, pp. 1-2, 2000  .
Chen, K., Chen, Z. , "Static analysis of life and death in the game of Go", Information Sciences, vol. 121, no. 1, pp. 113-134, 1999  .
Chen,E, Marcus,B , "Force feedback for surgical simulation", Proceedings of the IEEE, vol. 86, no. 3, pp. 524-530, 1998  . Abstract
Chang,M C, Lai,F P, Chen,W C , "Image shading taking into account relativistic effects", ACM Transactions on Graphics, vol. 15, no. 4, pp. 265-300, 1996  . Abstract
Chen,C L, Liang,B S, Jen,C W , "A Low-Cost Raster Engine for Video Game, Multimedia PC and Interactive TV", IEEE Transactions on Consumer Electronics, vol. 41, no. 3, pp. 724-730, 1995  .
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Dutta, A., Agrawal, P., Das, S., Elaoud, M., Famolari, D., Madhani, S., McAuley, A., Kim, B., Li, P., Tauil, M., Baba, S., Ohba, Y., Kodama, T., Nakajima, N., Chen, J. C., Schulzrinne, H. , "Realizing mobile wireless Internet telephony and streaming multimedia testbed", Computer Communications, vol. 27, no. 8, pp. 725-738, 2004  . Abstract
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Huang,N F, Chen,W E , "RSVP extensions for real-time services in Hierarchical Mobile IPv6", Mobile Networks & Applications, vol. 8, no. 6, pp. 625-634, 2003  . Abstract