Bibliography

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Brenick, A., Henning, A., Killen, M., O'Connor, A., Collins, M. , "Social evaluations of stereotypic images in video games: Unfair, legitimate, or "just entertainment"?", Youth and Society, vol. 38, no. 4, pp. 395-419, 2007  . Abstract
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Connor, T., Fiske, A., Kennedy, R. , "The Impact of Frame Rate and Resolution on Player Movement in First-Person Shooters", Computer Science, Worcester, MA, WORCESTER POLYTECHNIC INSTITUTE, pp. 58, 2006  . Abstract
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O Connor, T J, Fitzgerald, S G, Cooper, R A, Thorman, T A, Boninger, M L , "Kinetic and physiological analysis of the GAME(wheels) system", Journal of Rehabilitation Research and Development, vol. 39, no. 6, pp. 627-634, 2002  . Abstract
O'Connor,T J, Fitzgerald,S G, Cooper,R A, Thorman,T A, Boninger,M L , "Does computer game play aid in motivation of exercise and increase metabolic activity during wheelchair ergometry?", Medical Engineering & Physics, vol. 23, no. 4, pp. 267-273, 2001  . Abstract
O'Connor,T J, Cooper,R A, Fitzgerald,S G, Dvorznak,M J, Boninger,M L, VanSickle,D P, Glass,L , "Evaluation of a manual wheelchair interface to computer games", Neurorehabilitation and Neural Repair, vol. 14, no. 1, pp. 21-31, 2000  . Abstract