Bibliography

Found 13 results

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B
Brauer,M, Isgur,B, Simon,R, Crawford,G, Tremblay,G, Vogel,H , "Winning with Video Games", Institutional Investor, vol. 15, no. 9, pp. 279-281, 1981  .
C
Crawford, Garry , "‘‘It’s in the Game’: sport fans, film and digital gaming’", Sport in Society, vol. 11, issue 2/3, pp. 130-145, 03/2008. Abstract
Crawford, Garry, Rutter, Jason , "Playing the Game: performance in digital game audiences", Fandom: Identities and Communities in a Mediated World, New York, New York University Press, pp. 271-281, 2007  .
Crawford, Garry, Rutter, Jason , "Cultural Studies and Digital Games", Understanding Digital Games: Sage, pp. 148-165, 2006  .
Crawford, Garry , "The Cult of Champ Man: The Culture and Pleasures of Championship Manager/Football Manager Gamers", Information, Communication and Society, vol. 9, issue 4, pp. 496-514, 2006  . Abstract
Crawford, Garry , "Sensible Soccer: Sport Fandom and the Rise of Digital Gaming", The Bountiful Game? Football, Identities and Finance, London, Meyer and Meyer, pp. 249-255, 2005  .
Crawford, Garry, Gosling, Victoria K. , "Toys for Boys? Women's Marginalization and Participation As Digital Gamers", Sociological Research Online, vol. 10, no. 1, 2005  . Abstract
Crawford, Garry , "Digital Gaming, Sport and Gender", Leisure Studies, vol. 24, issue 3, pp. 259-270, 2005  . Abstract
Crawford,Chris , Chris Crawford on Interactive Storytelling (New Riders Games), : New Riders Games, 2004  .
Crawford, Chris , Chris Crawford on Game Design, , 1st edition: New Riders Games, 2003  .
Crawford,Chris , The Art of Interactive Design: A Euphonious and Illuminating Guide to Building Successful Software, : No Starch Press, 2002  .
Crawford,Chris , The Art of Computer Game Design: Reflections of a Master Game Designer, : Osborne McGraw-Hill, 1984  .
Crawford,C , "Design Techniques and Ideals for Computer Games", BYTE, vol. 7, no. 12, pp. 96-&, 1982  .