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Bibliography
Found 13 results
B
Brauer,M, Isgur,B, Simon,R, Crawford,G, Tremblay,G, Vogel,H ,
"Winning with Video Games",
Institutional Investor, vol. 15, no. 9, pp. 279-281, 1981 .
C
Crawford, Garry, Rutter, Jason ,
"Playing the Game: performance in digital game audiences",
Fandom: Identities and Communities in a Mediated World, New York, New York University Press, pp. 271-281, 2007 .
Crawford, Garry, Rutter, Jason ,
"Cultural Studies and Digital Games",
Understanding Digital Games: Sage, pp. 148-165, 2006 .
Crawford, Garry ,
"Sensible Soccer: Sport Fandom and the Rise of Digital Gaming",
The Bountiful Game? Football, Identities and Finance, London, Meyer and Meyer, pp. 249-255, 2005 .
Crawford, Garry ,
"Digital Gaming, Sport and Gender",
Leisure Studies, vol. 24, issue 3, pp. 259-270, 2005 .
Abstract
Crawford, Chris ,
Chris Crawford on Game Design,
, 1st edition: New Riders Games, 2003 .
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