Biblio
Filters: Author is Flynn [Clear All Filters]
Intermedial Pleasures: The Enjoyment of Digital Games in the Context of Home Media Use In DiGRA 2005 Conference: Changing Views--Worlds in Play., 2005.
"Games as inhabited spaces." Media International Australia (2004). Abstract
"Geography of the Digital Hearth." Information, Communication and Society 6 (2003): 551-576. Abstract
"Revisiting Globalisation Through the Movie and Digital Games Industries." Convergence 9 (2003): 91.
Digiplay Bibliography Updates
- 'It's in the Game' and Above the Game: An Analysis of the Users of Sports Videogames
- Theoretical Consoles: Concepts for Gadget Analysis
- Avatar motion control by natural body movement via camera
- Adoption of Mobile Games as Entertainment Technology : A Test of Extended Technology Acceptance Model
- Serious Video Games for Health: How Behavioral Science Guided the Development of a Serious Video Game


