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BibliographyFound 3 results Filters: author is Garcia [Clear All Filters] G
"Using a discrete event simulator as real time graphic applications kernel",
Simulation Modelling Practice and Theory, vol. 14, no. 7, pp. 1043-1056, 2006 .
Abstract
"From Continuous to Discrete Games",
Computer Graphics International 2004 (CGI'04), 2004 .
Abstract
I
"GDESK: Game Discrete Event Simulation Kernel",
Journal of WSCG, Plzen, Czech Republic, 2004 .
Abstract
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