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BibliographyFound 6 results Filters: author is Grimshaw G
"A Conceptual Framework for the Analysis of First-Person Shooter Audio and its Potential Use for Game Engines",
International Journal of Computer Games Technology, vol. 2008, 2008.
Abstract
The Acoustic Ecology of the First-Person Shooter,
: University of Waikato, 2007 .
Abstract
"A conceptual framework for the design and analysis of first-person shooter audio",
Third International Conference on Games Research and Development, Manchester, Cybergames, 10/09/2007.
Abstract
"Situating gaming as a sonic experience: The acoustic ecology of first person shooters",
Situated Play, Tokyo, DiGRA, pp. 474-481, 24/09/2007.
Abstract
"The resonating spaces of first-person shooter games",
The 5th International Conference on Game Design and Technology, Liverpool, 14/11/2007.
Abstract
"Sound and immersion in the first-person shooter",
The 11th International Computer Games Conference, La Rochelle, cGames, 21/11/2007.
Abstract
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