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BibliographyFound 2 results Filters: author is Irvine [Clear All Filters] C
"A video game for cyber security training and awareness",
Computers & Security, vol. 26, no. 1, OXFORD, ELSEVIER ADVANCED TECHNOLOGY, pp. 63-72, 2007 .
Abstract
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The Use of Complex Digital Games and Simulations in the Classroom to Enhance Engagement and Learning,
, Irvine, California, Concordia University, pp. 39, 2005.
Abstract
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