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Bibliography
Found 10 results
L
Lindley Craig A, Nacke, Lennart, Sennersten, Charlotte ,
"What does it mean to understand gameplay?",
First Symposium on Ludic Engagement Designs for All (LEDA), Aalborg University Esbjerg, Denmark, Aalborg University, 28/11/2007.
Abstract
Lindley,Craig A ,
"Story and Narrative Structures in Computer Games",
Developing Interactive Narrative Content: High Text, 2005 .
Lindley, C. A. ,
"Narrative, game play, and alternative time structures for virtual environments",
Technologies for Interactive Digital Storytelling and Entertainment, vol. 3105, Berlin, Springer-Verlag Berlin, pp. 183-194, 2004 .
Abstract
N
Nacke, Lennart, Lindley, Craig A ,
"Boredom, Immersion, Flow - A pilot study investigating player experience",
IADIS International Conference Gaming 2008: Design for engaging experience and social interaction, Amsterdam, The Netherlands, IADIS Press, pp. 103-107, 25/07/2008.
Abstract
Nacke, Lennart, Lindley, Craig A, Stellmach, Sophie ,
"Log who’s playing: psychophysiological game analysis made easy through event logging",
Second International Conference on Fun and Games 2008, vol. 5294/2008, Eindhoven, The Netherlands, Springer Berlin / Heidelberg, pp. 150-157, 20/10/2008.
Abstract
Digiplay Bibliography Updates
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