Bibliography

Found 5 results

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Loftus,Geoffrey, Nelson,Walter W , "Games as Teaching Tools: The Computer Connection", Humanistic Perspectives on Computers in the Schools: The Haworth Press, 1985  .
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Nelson, M. R., Yaros, R. A., Keum, H. , "Examining the influence of telepresence on spectator and player processing of real and fictitious brands in a computer game", Journal of Advertising, vol. 35, no. 4, ARMONK, M E SHARPE INC, pp. 87--99, 2006  . Abstract
Nelson Zagalo, Ana Torres, Vasco Branco , "Emotional spectrum developed by virtual storytelling", Virtual Storytelling: Using Virtual Reality Technologies for Storytelling, Proceedings, vol. 3805, pp. 105-114, 2005  . Abstract
Nelson, A. L., Grant, E., Henderson, T. C. , "Evolution of neural controllers for competitive game playing with teams of mobile robots", Robotics and Autonomous Systems, vol. 46, no. 3, pp. 135-150, 2004  . Abstract
Nelson,M R , "Recall of brand placements in computer/video games", Journal of Advertising Research, vol. 42, no. 2, pp. 80-92, 2002  . Abstract