Bibliography

Found 5 results

Filters: author is Parker  [Clear All Filters]
M
Matthew McNaughton Maria Cutumisu,Duane Szafron, Parker,Dominique , "ScriptEase: Generative Design Patterns for Computer Role-Playing Games", ASE, pp. 88-99, 2004  .
P
Parker, Felan , "The Significance of Jeep Tag: On Player-Imposed Rules in Video Games", Loading..., vol. 1, issue 3, 11/2008. Abstract
Parker, Jim , "Cheating by Video Game Participants", Loading..., vol. 1, issue 1, 03/2007. Abstract
Preston P. Parker , "Learning when Using Commercial Computer Games as Simulations: A Case Study Using a Simulation Game", Affective and Emotional Aspects of Human-computer Interaction: Game-based and Innovative Learning Approaches: The Future of Learning, vol. 1, Amsterdam, IOI Press, pp. 113-135, 2006  .
Parker,Jim, Chan,Sonny , "OceanQuest: A University-Based Serious Game Project", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract