Bibliography

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Priesterjahn, S., Weimer, A. , "An evolutionary online adaptation method for modern computer games based on imitation", Proceedings of GECCO 2007: Genetic and Evolutionary Computation Conference, pp. 344-345, 2007  .
Priesterjahn, S., Kramer, O., Weimer, A., Goebels, A. , "Evolution of human-competitive agents in modern computer games", 2006 IEEE Congress on Evolutionary Computation, CEC 2006, pp. 777-784, 2006  . Abstract
Priesterjahn, S., Kramer, O., Weimer, A., Goebels, A. , "Evolution of reactive rules in multi player computer games based on imitation", Advances in Natural Computation, Pt 2, Proceedings, vol. 3611, Berlin, Springer-Verlag Berlin, pp. 744-755, 2005  . Abstract