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BibliographyFound 5 results Filters: author is Roy [Clear All Filters] B
"How Serious are serious games? Some lessons from Infra-games",
DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005 .
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"ScriptEase: A generative/adaptive programming paradigm for game scripting",
Science of Computer Programming, vol. 67, no. 1, pp. 32-58, 2007 .
Abstract
"Generating ambient behaviors in computer role-playing games",
Intelligent Technologies for Interactive Entertainment, Proceedings, vol. 3814, Berlin, Springer-Verlag Berlin, pp. 34-43, 2005 .
Abstract
R
"Simulation and virtual reality in medical education and therapy: A protocol",
Cyberpsychology & Behavior, vol. 9, no. 2, pp. 245-247, 2006 .
Abstract
S
"Interactive Story Writing in the Classroom: Using Computer Games",
DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005 .
Abstract
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