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Biblio
Found 11 results
Author
Keyword
Title
Type
Year
2010
Brom, Cyril
,
Vit Sisler
, &
Radovan Slavik
(2010).
Implementing digital game-based learning in schools: augmented learning environment of ‘Europe 2045’
.
Multimedia Systems. 16
(1), 19.
Abstract
2009
Sisler, Vit
(2009).
Palestine in Pixels: The Holy Land, Arab-Israeli Conflict, and Reality Construction in Video Games
.
Middle East Journal of Culture and Communication. 2
(2), 17.
Abstract
Sisler, Vit
(2009).
Video Games, Video Clips, and Islam: New Media and the Communication of Values
.
Muslim Societies in the Age of Mass Consumption.
231–258.
Abstract
2008
Sisler, Vit
,
Cyril Brom
, &
Radovan Slavik
(2008).
Towards a Novel Paradigm for Educational Games: The Augmented Learning Environment of "Europe 2045"
.
(
LugmayrA.
,
MäyräF.
,
FranssilaH.
,
LietsalaK.
, Ed.).
12th International MindTrek Conference: Entertainment and Media in the Ubiquitous Era.
34-38.
Abstract
Sisler, Vit
(2008).
Digital Arabs: Representation in Video Games
.
European Journal of Cultural Studies. 11
(2), 203-220.
Abstract
Sisler, Vit
, &
Cyril Brom
(2008).
Designing an Educational Game: Case Study of ’Europe 2045’
.
Transactions on Edutainment I.
1-16.
Abstract
2007
Sisler, Vit
(2007).
Digital Islam
.
Abstract
Brom, Cyril
,
Vit Sisler
, &
Tomas Holan
(2007).
Story Manager in ‘Europe 2045‘ Uses Petri Nets
.
Virtual Storytelling. Using Virtual Reality Technologies for Storytelling.
38-50.
Abstract
2006
Sisler, Vit
(2006).
Representation and Self-Representation: Arabs and Muslims in Digital Games
.
(
Santorineos M. D.N.
, Ed.).
MediaTerra 2006.
85 - 92.
Abstract
Sisler, Vit
(2006).
Interview with Radwan Kasmiya
.
Umelec/ International. 10
(1), 77-81.
Abstract
Sisler, Vit
(2006).
Digital Intifada
.
Umelec/ International. 10
(1), 77-81.
Abstract