Bibliography

Found 7 results

Filters: author is Williamson  [Clear All Filters]
C
Ciavarro,Chad D, Bizzocchi,Jim, Bradley,Nori, Williamson,Ian, Paras,Bradley S, Goodman,David , "Implementation of a 'karma' factor affects behaviour in a sports-action game", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  .
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Goodman, D, Bradley, N L, Paras, B, Williamson, I J, Bizzochi, J , "Video gaming promotes concussion knowledge acquisition in youth hockey players", Journal of Adolescence, vol. 29, no. 3, pp. 351-360, 2006  . Abstract
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Shaffer, David Williamson , How Computer Games Help Children Learn, , Basingstoke, Palgrave, 2007  .
Silvern,S B, Lang,M K, Williamson,P A , "Social impact of video game play", Playful Meaning, Meaningful Play: Leisure, 1987  .
Silvern,S B, Williamson,P A , "The effects of video game play on young children's aggression, fantasy and prosocial behavior", Journal of Applied Developmental Psychology, vol. 8, pp. 453-462, 1987  .
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Ulicsak,Mary H, Sayers,Steve, Facer,Keri, Williamson,Ben , "Time out? Exploring the role of reflection in the design of games for learning", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  .
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Williamson,Ben, Sayers,Stephen, Sandford,Richard , "Racing Academy: peer-to-peer learning in a social racing game", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  .