Bibliography

Found 9 results

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Chang,Geun-Young, Whang,Leo Sang-Min , "The Study on the Gamers' Lifestyles in On-line Game World: The Emergence of Cyber-Behavior Patterns in two Different Cultural Context of Korea and Japan", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  .
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Jakobsson, M., Pointcheval, D., Young, A. , "Secure mobile gambling", Topics in Cryptology - Ct-Ras 2001, Proceedings, vol. 2020, Berlin, Springer-Verlag Berlin, pp. 110-125, 2001  . Abstract
Jean, J. D., Upitis, R., Koch, C., Young, J. , "The Story of Phoenix Quest: how girls respond to a prototype language and mathematics computer game", Gender and Education, vol. 11, no. 2, pp. 207-223, 1999  .
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Wang, Y., Tussing, L., Odoms-Young, A., Braunschweig, C., Flay, B., Hedeker, D., Hellison, D. , "Obesity prevention in low socioeconomic status urban African-American adolescents: study design and preliminary findings of the HEALTH-KIDS Study", European Journal of Clinical Nutrition, vol. 60, no. 1, pp. 92-103, 2006  . Abstract
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Young,Bryan-Mitchell , "Gaming Mind, Gaming Bodies: Mind-Body Split For the New Millenium", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  .
Young, Brian-Mitchell , "Gaming Mind, Gaming Body: The Mind/Body Split For a New Era", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  . Abstract
Young, J., Upitis, R. , "The microworld of Phoenix Quest: social and cognitive considerations", Education and Information Technologies, vol. 4, no. 4, pp. 391-408, 1999  .
Young,Willie C, Broach,Dana, Farmer,William L , The effects of video game experience on computer-based Air Traffic Controller Specialist, Air Traffic Scenario Test scores, , 1997  . Abstract
Young,Kimberly S , "Psychology of computer use .XL Addictive use of the Internet: A case that breaks the stereotype", Psychological Reports, vol. 79, no. 3, pp. 899-902, 1996  . Abstract