Bibliography

Found 6 results

Filters: author is Zhou  [Clear All Filters]
B
Binh Ta, D. N., Zhou, S. , "A two-phase approach to interactivity enhancement for large-scale distributed virtual environments", Computer Networks, vol. 51, no. 14, pp. 4131-4152, 2007  . Abstract
T
Ta, D. N. B., Zhou, S. , "Client assignment problem in distributed virtual environments", International Journal of Computers and Applications, vol. 29, no. 1, pp. 89-94, 2007  . Abstract
X
Xu, W., Zhou, K., Yu, Y., Tan, Q., Peng, Q., Guo, B. , "Gradient domain editing of deforming mesh sequences", ACM Transactions on Graphics, vol. 26, no. 3, 2007  . Abstract
Z
Zhou, S., Shen, H. , "A consistency model for highly interactive multi-player online games", Simulation Symposium, pp. 318-323, 2007  . Abstract
Zhou,Quan, Kolko,Beth E , "The Localization of Digital Games: A Case Study in China", DiGRA 2005 Conference: Changing Views--Worlds in Play, 2005  .
Zhou, W. L. , "Technologies and considerations for developing Internet and multiplayer computer games: A tutorial (Extended abstract)", Parallel and Distributed Processing and Applications, vol. 3758, Berlin, Springer-Verlag Berlin, pp. 17-18, 2005  .