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Biblio
(2005). The Game of Life: Narrative and Ludic Identity Formation in Computer Games.
(, Ed.).Handbook of Computer Game Studies. 251-266.
(2005). The Game of Life: Narrative and Ludic Identity Formation in Computer Games.
DiGRA 2005 Conference: Changing Views--Worlds in Play.
(2005). Computer Games as Participatory Media Culture.
DiGRA 2005 Conference: Changing Views--Worlds in Play.
(1996). Learning user interfaces by exploration.
Acta Psychologica. 91, 325-344. Abstract
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