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Biblio
Found 11 results
Author
Keyword
Title
Type
Year
2009
Weaver, J. B.
,
D. Mays
,
S. S. Weaver
,
W. Kannenberg
,
G. L. Hopkins
,
D. Eroglu
, et al.
(2009).
Health-Risk Correlates of Video-Game Playing Among Adults
.
American Journal of Preventive Medicine. 37,
299-305.
Abstract
Liu, M.
, &
W. Peng
(2009).
Cognitive and psychological predictors of the negative outcomes associated with playing MMOGs (massively multiplayer online games)
.
Computers in Human Behavior. 25,
1306-1311.
Abstract
Frolich, J.
,
G. Lehmkuhl
, &
M. Dopfner
(2009).
Computer games in childhood and adolescence: Relations to addictive behavior, ADHD, and aggression
.
Zeitschrift Fur Kinder-Und Jugendpsychiatrie Und Psychotherapie. 37,
393-402.
Abstract
2008
Bioulac, S.
,
L. Arfi
, &
M. P. Bouvard
(2008).
Attention deficit/hyperactivity disorder and video games: A comparative study of hyperactive and control children
.
European Psychiatry. 23,
134-141.
Abstract
2007
Wood, R. T. A.
, &
M. D. Griffiths
(2007).
Time loss whilst playing video games: Is there a relationship to addictive behaviours?
.
International Journal of Mental Health and Addiction. 5,
141-149.
Abstract
Seay, A. F.
, &
R. E. Kraut
(2007).
Project massive: Self-regulation and problematic use of online gaming
.
Conference on Human Factors in Computing Systems - Proceedings.
829-838.
Abstract
2006
Lemmens, Jeroen S.
,
Brad J. Bushman
, &
Elly A. Konijn
(2006).
The appeal of violent video games to lower educated aggressive adolescent boys from two countries
.
Cyberpsychology & Behavior. 9,
638-641.
Abstract
2005
Bianchi, A.
, &
J. G. Phillips
(2005).
Psychological predictors of problem mobile phone use
.
Cyberpsychology & Behavior. 8,
39-51.
Abstract
2004
Griffiths, M. D.
,
M. N. O. Davies
, &
D. Chappell
(2004).
Online computer gaming: a comparison of adolescent and adult gamers
.
Journal of Adolescence. 27,
87-96.
Abstract
Kalke, J.
, &
P. Raschke
(2004).
Learning by doing: 'Initiated abstinence', a school-based programme for the prevention of addiction - Results of an evaluation study
.
European Addiction Research. 10,
88-94.
Abstract
2002
Salguero, R. A. T.
, &
R. M. B. Moran
(2002).
Measuring problem video game playing in adolescents
.
Addiction. 97,
1601-1606.
Abstract