Biblio

Filters: Keyword is Personality  [Clear All Filters]
2009
Fang, X. W., S. Chan, and C. Nair. "An Online Survey System on Computer Game Enjoyment and Personality." Human-Computer Interaction, Pt IV 5613 (2009): 304-314781. Abstract
Fang, X. W., and F. Zhao. "Sensation Seeking, Self Forgetfulness, and Computer Game Enjoyment." Human Interface and the Management of Information: Information and Interaction, Pt Ii 5618 (2009): 632-641877. Abstract
2008
Nacke, Lennart, and Craig A. Lindley. Boredom, Immersion, Flow - A pilot study investigating player experience In IADIS International Conference Gaming 2008: Design for engaging experience and social interaction, Edited by Eleonore ten Thij. Proceedings of IADIS International Conference Gaming 2008: Design for engaging experience and social interaction. Amsterdam, The Netherlands: IADIS Press, 2008. Abstract
2007
2006
Távara, Diana Arellano, and Andreas Meier. Agents with personality for videogames In Articulated Motion and Deformable Objects, Proceedings. Vol. 4069. Lecture Notes in Computer Science 4069. Berlin: Springer-Verlag Berlin, 2006. Abstract
2005
2004
2003
2002
1998
1997
1992
Fling, S., L. Smith, T. Rodriguez, and D. Thornton. "Videogames, Aggression, and Self-Esteem - A Survey." Social Behavior and Personality 20 (1992): 39-45. Abstract

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