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Biblio
(2009). Where Academics Meet the Real World: Difficulties Encountered When Conducting a Project for Designing a Game-Based Learning in a Company.
Learning by Playing. 5670, 176-183579. Abstract
(2006). Using Computer Games and Simulations for Instruction: A Research Review.
Society for Applied Learning Technology Meeting, New Learning Technologies. Abstract
(2005). Authentic Learning Experiences Through Play: Games, Simulations and the Construction of Knowledge.
DiGRA 2005 Conference: Changing Views--Worlds in Play. Abstract
(2004). Behavior Modeling in Commercial Games.
Behavior Representation in Modeling and Simulation (BRIMS). Abstract
(1984). Microcomputer Videogame Based Training.
Educational Technology. 24(2), 11-17. Abstract
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