Biblio

2009
2008
Nacke, Lennart, & Craig A. Lindley (2008).  Boredom, Immersion, Flow - A pilot study investigating player experience. (ten Thij E., Ed.).IADIS International Conference Gaming 2008: Design for engaging experience and social interaction. 103-107. Abstract
Boyle, E., & T. Connolly (2008).  Games for Learning: Does Gender Make a Difference?. 2nd European Conference on Games Based Learning. 69-76524. Abstract
2005
Iversen, Sara Mosberg (2005).  Challenge Balance and Diversity: Playing TheSims and TheSims2. DiGRA 2005 Conference: Changing Views--Worlds in Play. Abstract