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Biblio
(2010). Gamers Telling Stories: Understanding Narrative Practices in an Online Community.
Convergence. 16(1), 112–124. Abstract
(2009). From Playability to a Hierarchical Game Usability Model.
Proceedings of the Conference on Future Play. 11-12. Abstract
(2007). Consumer behavior in online game communities: A motivational factor perspective.
Computers in Human Behavior. 23, 1642-1659. Abstract
(2005). The GameCreator: Self-Created Mobile Games on the Internet.
DiGRA 2005 Conference: Changing Views--Worlds in Play. Abstract
(2005). The Play's the Thing: Practicing Play as Community Foundation and Design Technique.
DiGRA 2005 Conference: Changing Views--Worlds in Play. Abstract
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