Biblio

2009
2008
2007
2006
Lieberman, D. A. (2006).  What Can We Learn From Playing Interactive Games?. (VordererP., BryantJ., Ed.).Playing Video Games: Motives, Responses and Consequences.. 379-397. Abstract
Ang, S. C. (2006).  Rules, gameplay, and narratives in video games. Simulation and Gaming. 37, 306-325. Abstract
2005
Avery, Alix (2005).  Beyond P-1: Who Plays Online?. DiGRA 2005 Conference: Changing Views--Worlds in Play. Abstract
Gomes, Renata (2005).  The design of narrative as an immersive simulation. DiGRA 2005 Conference: Changing Views--Worlds in Play. Abstract