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Biblio
(2007). A report on the crossmedia game epidemic menace.
Computers in Entertainment. 5, Abstract
(2003). Movement and Spatiality in a Gaming Situation - Boosting Mobile Computer Games with the Highway Experience..
IFIP TC 13 International Conference on Human-Computer Interaction. Abstract
(2002). ARQuake: The Outdoor Augmented Reality Gaming System.
Communications of the ACM. 45, 36-38. Abstract
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