Biblio

2005
Paul, N., K. A. Hansen, & M. Taylor (2005).  Modding Education: Engaging Today's Learners. The International Digital Media & Arts Association Journal. 1(3), 75-80. Abstract
Lowood, H. (2005).  Real-Time Performance: Machinima and Game Studies. The International Digital Media & Arts Association Journal. 1(3), 10-17. Abstract
Taylor, L. N., & C. Martin (2005).  Gaming's Non-Digital Predecessors. The International Digital Media & Arts Association Journal. 1(3), 25-29. Abstract
Ruggill, J. E., R. Moeller, B. Pearce, & K. S. McAllister (2005).  Teaching Media Culture with Computer Games. The International Digital Media & Arts Association Journal. 1(3), 10-17. Abstract
Gee, J. P. (2005).  Video Games, Mind and Learning. The International Digital Media & Arts Association Journal. 1(3), 37-42. Abstract