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Biblio
(2005). Using the Crytek Game Engine in the Dublin Institute of Technology.
7th International Conference on Computer Games: AI, Animation, Mobile, Educational & Serious Games. 5. Abstract
(2005). Information Visualisation Utilising 3D Computer Game Engines Case Study: a source code comprehension tool.
6th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction. 53-60. Abstract
(2005). Film Live: An Excursion into Machinima.
(, Ed.).Developing Interactive Narrative Content. 210-243. Abstract
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