Biblio

2009
Nacke, Lennart, Sophie Stellmach, Dennis Sasse, & Craig A. Lindley (2009).  Gameplay Experience in a Gaze Interaction Game. The 5th Conference on Communication by Gaze Interaction – COGAIN 2009: Gaze Interaction For Those Who Want It Most. 49-54. Abstract
2006
Bardzell, J., S. Bardzell, C. Briggs, K. Makice, W. Ryan, & M. Weldon (2006).  Machinima Prototyping: An Approach to Evaluation. Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles. 189, 433-436. Abstract
2004