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Biblio
(2009). The Priming Effects of Avatars in Virtual Settings.
Communication Research. 36, 838-856. Abstract
(2008). Violent video games as exemplary teachers: A conceptual analysis.
Journal of Youth and Adolescence. 37, 127-141. Abstract
(2007). Gender differences in video game characters' roles, appearances, and attire as portrayed in video game magazines.
Sex Roles. 57, 733-742. Abstract
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