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Biblio
Found 13 results
Author
Keyword
Title
Type
Year
2008
Hoeft, F.
,
C. L. Watson
,
S. R. Kesler
,
K. E. Bettinger
, &
A. L. Reiss
(2008).
Gender differences in the mesocorticolimbic system during computer game-play
.
Journal of Psychiatric Research. 42,
253-258.
Abstract
Boyle, E.
, &
T. Connolly
(2008).
Games for Learning: Does Gender Make a Difference?
.
2nd European Conference on Games Based Learning.
69-76524.
Abstract
2007
Miller, M. K.
, &
A. Summers
(2007).
Gender differences in video game characters' roles, appearances, and attire as portrayed in video game magazines
.
Sex Roles. 57,
733-742.
Abstract
2006
Quaiser-Pohl, C.
,
C. Geiser
, &
W. Lehmann
(2006).
The relationship between computer-game preference, gender, and mental-rotation ability
.
Personality and Individual Differences. 40,
609-619.
Abstract
Sigurdsson, J. F.
,
G. H. Gudjonsson
,
A. V. Bragason
,
E. Kristjansdottir
, &
I. D. Sigfusdottir
(2006).
The role of violent cognition in the relationship between personality and the involvement in violent films and computer games
.
Personality and Individual Differences. 41,
381-392.
Abstract
Yatim, Maizatul H. M.
,
Lennart Nacke
, &
Maic Masuch
(2006).
Improving Game Design by Understanding the Gender Differences: The Cognitive Approach
.
Cherney, I. D.
, &
K. London
(2006).
Gender-linked differences in the toys, television shows, computer games, and outdoor activities of 5-to 13-year-old children
.
Sex Roles. 54,
717-726.
Abstract
2005
Jansz, J.
, &
L. Martens
(2005).
Gaming at a LAN event: the social context of playing video games
.
New Media & Society. 7,
333-355.
Abstract
Terlecki, M. S.
, &
N. S. Newcombe
(2005).
How important is the digital divide? The relation of computer and videogame usage to gender differences in mental rotation ability
.
Sex Roles. 53,
433-441.
Abstract
2004
Bond, A. J.
,
A. Bauer
, &
J. Wingrove
(2004).
Outcome of aggression affects processing and can legitimise subsequent aggression: Influence of trait aggressiveness
.
Aggressive Behavior. 30,
284-297.
Abstract
Kuntsche, E. N.
(2004).
Hostility among adolescents in Switzerland? Multivariate relations between excessive media use and forms of violence
.
Journal of Adolescent Health. 34,
230-236.
Abstract
2002
De Lisi, R.
, &
J. L. Wolford
(2002).
Improving children's mental rotation accuracy with computer game playing
.
Journal of Genetic Psychology. 163,
272-282.
Abstract
1999
Passig, D.
, &
H. Levin
(1999).
Gender interest differences with multimedia learning interfaces
.
Computers in Human Behavior. 15,
173-183.
Abstract