Biblio

2007
Distasio, J., & T. Way (2007).  Inclusive computer science education using a ready-made computer game framework. ITiCSE 2007: 12th Annual Conference on Innovation and Technology in Computer Science Education - Inclusive Education in Computer Science. 116-120. Abstract
2006
Garcia, I., & R. Molla (2006).  Using a discrete event simulator as real time graphic applications kernel. Simulation Modelling Practice and Theory. 14, 1043-1056. Abstract
Gu, Y., S. Chakraborty, & W. T. Ooi (2006).  Games are up for DVFS. Design Automation Conference. 598-603. Abstract
2004
Arendash, D. (2004).  The unreal editor as a web 3D authoring environment. Web3D Symposium Proceedings. 119-126. Abstract
1996