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Biblio
(2008). Cardiovascular effects in adolescents while they are playing video games: A potential health risk factor?.
Psychophysiology. 45, 327-332. Abstract
(2007). A fuzzy physiological approach for continuously modeling emotion during interaction with play technologies.
International Journal of Human Computer Studies. 65, 329-347. Abstract
(2005). Effects of playing a computer game using a bright display on presleep physiological variables, sleep latency, slow wave sleep and REM sleep.
Journal of Sleep Research. 14, 267-273. Abstract
(1983). Cardiovascular changes in video-game players. Cause for concern?.
Postgraduate Medicine. 74, 245-248. Abstract
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