Biblio
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"Investigating the Mediating Role of Perceived Playfulness in the Acceptance of Hedonic Information Systems." Proceedings of the 13th Wseas International Conference on Systems (2009): 322-327622. Abstract
"Understanding the behavioural intention to play online games An extension of the theory of planned behaviour." Online Information Review 33 (2009): 849-872. Abstract
"Consumer behavior in online game communities: A motivational factor perspective." Computers in Human Behavior 23 (2007): 1642-1659. Abstract
"Moderating effects of task type on wireless technology acceptance." Journal of Management Information Systems 22 (2005): 123-157. Abstract
Digiplay Bibliography Updates
- Political Internet games: Engaging an audience
- 'It's in the Game' and Above the Game: An Analysis of the Users of Sports Videogames
- Theoretical Consoles: Concepts for Gadget Analysis
- Avatar motion control by natural body movement via camera
- Adoption of Mobile Games as Entertainment Technology : A Test of Extended Technology Acceptance Model


