Biblio

Found 127 results

Filters: Keyword is Computer games  [Clear All Filters]
2010
Grace, Lindsay. "An Algorithm for Visual Music." In The Third International Conferences on Advances in Computer-Human Interactions, pp 125-129. St Marteen, Netherlands Antilles: IEEE, 2010. Abstract
2009
Linderoth, Jonas. ""Its not hard, just requires that you have no life". Computer games and the illusion of learning." Digital kompetanse : nordic journal of digital literacy 4, no. 1 (2009): 4-19.
Enevold, Jessica, and Charlotte Hagström. "Mothers, Play, And Everyday Life: Ethnology meets Game Studies." Ethnologia Scandinavica: A Journal for Nordic Ethnology 39 (2009): 27-41. Abstract
Frolich, J., G. Lehmkuhl, and M. Dopfner. "Computer games in childhood and adolescence: Relations to addictive behavior, ADHD, and aggression." Zeitschrift Fur Kinder-Und Jugendpsychiatrie Und Psychotherapie 37 (2009): 393-402. Abstract
Voiskounsky, A. E., O. V. Mitina, and A. A. Avetisova. "Gamers' Implicit Knowledge on the Psychological Influence of Game-Playing." Online Communities and Social Computing, Proceedings 5621 (2009): 632-640731. Abstract
Smith, S. R., and S. Du'Mont. "Measuring the Effect of Gaming Experience on Virtual Environment Navigation Tasks." 3DUI : IEEE Symposium on 3D User Interfaces 2009, Proceedings (2009): 3-10159. Abstract
Fang, X. W., S. Chan, and C. Nair. "An Online Survey System on Computer Game Enjoyment and Personality." Human-Computer Interaction, Pt IV 5613 (2009): 304-314781. Abstract
Gunkel, D. J., and A. H. Gunkel. "Terra Nova 2.0-The New World of MMORPGs." Critical Studies in Media Communication 26 (2009): 104-127. Abstract
2008
Galway, L., D. Charles, and M. Black. "Machine learning in digital games: a survey." Artificial Intelligence Review 29 (2008): 123-161. Abstract

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