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Biblio
Found 61 results
Author
Keyword
Title
Type
Year
2010
Raphael, Chad
,
Christine Bachen
,
Kathleen-M. Lynn
,
Jessica Baldwin-Philippi
, &
Kristen A. McKee
(2010).
Games for Civic Learning: A Conceptual Framework and Agenda for Research and Design
.
Games and Culture. 5,
199-235.
Abstract
Charsky, Dennis
(2010).
From Edutainment to Serious Games: A Change in the Use of Game Characteristics
.
Games and Culture. 5,
177-198.
Abstract
2009
Hagen, M. E.
,
O. J. Wagner
,
I. Inan
, &
P. Morel
(2009).
Impact of IQ, computer-gaming skills, general dexterity, and laparoscopic experience on performance with the da Vinci (R) surgical system
.
International Journal of Medical Robotics and Computer Assisted Surgery. 5,
327-331.
Abstract
Howard-Jones, P. A.
, &
S. Demetriou
(2009).
Uncertainty and engagement with learning games
.
Instructional Science. 37,
519-536.
Abstract
Funk, J. B.
,
J. Brouwer
,
K. Curtiss
, &
E. McBroom
(2009).
Parents of Preschoolers: Expert Media Recommendations and Ratings Knowledge, Media-Effects Beliefs, and Monitoring Practices
.
Pediatrics. 123,
981-988.
Abstract
Hutchins, B.
,
D. Rowe
, &
A. Ruddock
(2009).
"It's Fantasy Football Made Real": Networked Media Sport, the Internet, and the Hybrid Reality of MyFootballClub
.
Sociology of Sport Journal. 26,
89-106.
Abstract
Nacke, Lennart E.
,
Anne Nacke
, &
Craig A. Lindley
(2009).
Brain Training for Silver Gamers: Effects of Age and Game Form on Effectiveness, Efficiency, Self-Assessment, and Gameplay Experience
.
CyberPsychology & Behavior. 12
(5), 493-499.
Abstract
Al-Bow, M.
,
D. Austin
,
J. Edgington
,
R. Fajardo
,
J. Fishburn
,
C. Lara
, et al.
(2009).
Using Game Creation for Teaching Computer Programming to High School Students and Teachers
.
Iticse 2009: Proceeding of the 2009 Acm Sigse Annual Conference on Innovation and Technology in Computer Science Education.
104-108406.
Abstract
Patel, P.
, &
H. Hexmoor
(2009).
Designing BOTs with BDI Agents
.
Proceedings of the 2009 International Symposium on Collaborative Technologies and Systems.
180-186575.
Abstract
Saari, T.
,
M. Turpeinen
,
K. Kuikkaniemi
,
I. Kosunen
, &
N. Ravaja
(2009).
Emotionally Adapted Games - An Example of a First Person Shooter
.
Human-Computer Interaction, Pt Iv. 5613,
406-415781.
Abstract
Watts, C.
,
E. Sharlin
, &
P. Woytiuk
(2009).
Matchmaker: Interpersonal Touch in Gaming
.
Learning by Playing. 5670,
13-24579.
Abstract
2008
Nacke, Lennart
, &
Craig A. Lindley
(2008).
Flow and immersion in first-person shooters: measuring the player's gameplay experience
.
(
Kapralos B.
,
Katchabaw M.
,
Rajnovich J.
, Ed.).
Future Play '08: Proceedings of the 2008 Conference on Future Play.
81--88.
Abstract
2007
Takatalo, Jari
,
Jukka Häkkinen
,
Jyrki Kaistinen
, &
Göte Nyman
(2007).
Measuring user experience in digital gaming: Theoretical and methodological issues
.
(
Luke C. Cui Y.
, Ed.).
Proceedings of SPIE - The International Society for Optical Engineering. 6494,
Abstract
Mandryk, R. L.
, &
M. S. Atkins
(2007).
A fuzzy physiological approach for continuously modeling emotion during interaction with play technologies
.
International Journal of Human Computer Studies. 65,
329-347.
Abstract
Pearce, Celia
,
Tracy Fullerton
,
Janine Fron
, &
Jacquelyn Ford Morie
(2007).
Sustainable Play: Toward a New Games Movement for the Digital Age
.
Games and Culture. 2,
261-278.
Abstract
Nijholt, A.
, &
D. Tan
(2007).
Playing with your brain: Brain-computer interfaces and games
.
ACM International Conference Proceeding Series. 203,
305-306.
Abstract
Bardzell, S.
,
V. Wu
,
J. Bardzell
, &
N. Quagliara
(2007).
Transmedial interactions and digital games
.
ACM International Conference Proceeding Series. 203,
307-308.
Abstract
Purushotma, Ravi
(2007).
Foreign Language Learning with New Media and Video Games
.
Comparative Media Studies.
Abstract
Gestwicki, P. V.
(2007).
Computer games as motivation for design patterns
.
SIGCSE 2007: 38th SIGCSE Technical Symposium on Computer Science Education.
233-237.
Abstract
White, W.
,
A. Demers
,
C. Koch
,
J. Gehrke
, &
R. Rajagopalan
(2007).
Scaling games to epic proportion
.
Proceedings of the ACM SIGMOD International Conference on Management of Data.
31-42.
Abstract
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